Dateinstallation {
	{ Nadelwald2.gsb >> Resourcen\LSElemente\Flora\Waelder\Nadelwald2.gsb }
	{ Nadelwald2.ini >> Resourcen\LSElemente\Flora\Waelder\Nadelwald2.ini }
	{ Laubwald1-20m.gsb >> Resourcen\LSElemente\Flora\Waelder\Laubwald1-20m.gsb }
	{ Laubwald1-20m.ini >> Resourcen\LSElemente\Flora\Waelder\Laubwald1-20m.ini }
	{ Laubwald1.gsb >> Resourcen\LSElemente\Flora\Waelder\Laubwald1.gsb }
	{ Laubwald1.ini >> Resourcen\LSElemente\Flora\Waelder\Laubwald1.ini }
	{ Laubwald2.gsb >> Resourcen\LSElemente\Flora\Waelder\Laubwald2.gsb }
	{ Laubwald2.ini >> Resourcen\LSElemente\Flora\Waelder\Laubwald2.ini }
	{ Mischwald1.gsb >> Resourcen\LSElemente\Flora\Waelder\Mischwald1.gsb }
	{ Mischwald1.ini >> Resourcen\LSElemente\Flora\Waelder\Mischwald1.ini }
	{ Nadelwald1-23m.gsb >> Resourcen\LSElemente\Flora\Waelder\Nadelwald1-23m.gsb }
	{ Nadelwald1-23m.ini >> Resourcen\LSElemente\Flora\Waelder\Nadelwald1-23m.ini }
	{ Nadelwald1.gsb >> Resourcen\LSElemente\Flora\Waelder\Nadelwald1.gsb }
	{ Nadelwald1.ini >> Resourcen\LSElemente\Flora\Waelder\Nadelwald1.ini }
	{ HB1Bm-Nadelwald2.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm-Nadelwald2.mod2 }
	{ HB1Bm-Laubwald1-20m.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm-Laubwald1-20m.mod2 }
	{ HB1Bm-Laubwald1.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm-Laubwald1.mod2 }
	{ HB1Bm_Laubwald2.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm_Laubwald2.mod2 }
	{ HB1Bm-Mischwald1.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm-Mischwald1.mod2 }
	{ HB1BM-NADELWALD1-23M.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1BM-NADELWALD1-23M.mod2 }
	{ HB1Bm-Nadelwald1.mod2 >> Resourcen\Modelle\HB1\LSElemente\Flora\Waelder\HB1Bm-Nadelwald1.mod2 }
	{ 64x64b2.dds >> Resourcen\Parallels\64x64b2.dds }
	{ 0127.dds >> Resourcen\Parallels\0127.dds }
	{ 3102.dds >> Resourcen\Parallels\3102.dds }
}

Texturskript {
	{ 39 >> Textur{	id(39)	name(64x64b2)	automipmap()	repeat_s()	repeat_t()	magfilter(1)	minfilter(5)	} }
	{ 127 >> Textur{	id(127)	name(0127)	automipmap()	billboarding()	repeat_s()	repeat_t()	magfilter(1)	minfilter(5)	} }
	{ 3102 >> Textur{	id(3102)	name(3102)	automipmap()	billboarding()	magfilter(1)	minfilter(5)	} }
}
